.
Methods
The following methods are available on the Sprite object:
alpha →
number: fraction (0..1)
angle →
number: fraction (0..1)
height →
number: fraction (0..1)
pivotX →
number: fraction (0..1)
pivotY →
number: fraction (0..1)
number
object
string
unknown
number: fraction (0..1)
function()
The objects alpha value
The rotation fraction of the object
spr.Contains
Checks if a point is contained in the sprite
An object for saving individual extra properties.
spr.Flip
spr.Goto
The objects group identifier
The height of the object
The x pivot for rotations
The y pivot for rotations
spr.Play
spr.PlayRange
spr.PlayTo
The horizontal scaling
The vertical scaling
spr.SetLoop
spr.SetMatrix
Set the individual 2d transformation
spr.SetPlaySpeed
spr.SetRange
spr.SetSize
spr.SetSpriteSheet
spr.SetTexture
spr.SetTween
spr.Stop
spr.StopAt
spr.Tween
spr.Update
Updates internal properties
Indicates the objects visibility state
The obects width